Search
Near
Loading...
Explore
Connect
Profile
johnlarson
Reviews
Morty score
147
Escape rooms
147
273
Wishlisted
20
Reviewed
johnlarson
Matthew Keller (He / Him) | SF Bay Area / Los Angeles / Seattle / Boston
g
k
followed by
georgenatalie
katherine38
and 17 others
Follow
Bio
Experiences (147)
Wishlist (273)
Reviews (20)
>
All (20)
Escape rooms (20)
User’s rating
Moriarty's Manor
MindFox Escape
Escape room
IRL
Victoria was such an amiable and considerate game master! We felt very welcomed and that we were in good hands. The game was so creative, immersive, and had a wide range of puzzles that would appeal to all types of thinkers. Absolutely loved every part of this game!
Jurassic Island
Quest Factor
Escape room
IRL
I played this as a unit of 2 and I think that’s the right amount of people (if both are experienced players, I guess). I thought it was an immersive dinosaur-themed experience, from start to finish. I was taken aback at just how dinosaur-y it was — enthusiasts will love it! There was a lot of interactivity that I thought kept us busy and on our toes (in a good way), and we found that to be great. Overall I thought it was a solid experience! We came out feeling satisfied with the game.
Captain Maniacal's Lairbratorium
Red Door Escape Room San Mateo
Escape room
IRL
This was such a cute game and concept! I’ve played plenty of rooms as a unit of 2 but rarely ever one that was intentionally designed for 2 people and to be less than an hour long. Even though it was just one physical room, there was plenty to do for 2 players and everything was logical and fell into place seamlessly. This is a fantastic beginner room or a room for kids to try out on their own!
PuzzBox™
Real Escape Game - Online
Escape room
Portable
SCRAP is known for their paper and pencil puzzles, so having an entire experience self contained to a locked box and various envelopes seems very fitting. While it looks simplistic, there were elements with the content that made it quite engaging — things that went a step beyond just “homework-sequel” activities. It has good entertainment value for you and a friend to just go through everything and crack open the box.
Flashback
Escape Room in a Box
Escape room
Tabletop
I thought this was really cleverly designed! For one of the earlier escape room in a box experiences, I think they did well in throwing puzzles and story that immerse you into the flashback theme. There’s a creative mechanic toward the end of the experience that I hadn’t seen in any other experiences (boxed game or otherwise), and it made for a satisfying end to the series of puzzles to solve. It’s a great rainy day or stay-in activity!
Final Destination 2.0
Roundabout
Escape room
IRL
This was a good experience! I’d recommend 2-3 players, based on both the size and scope of the room and puzzles. The puzzles seemed disparate at first but the room was designed in a way where everything you need is there, so it didn’t require a lot of overthinking — perhaps just connecting the right dots that are there (and not to get distracted by other dots, of which there may be many!). The logic of everything made sense and nothing felt far-fetched or unfair. I enjoyed the experience a lot, and it was bolstered by incredible customer service.
The Rosenburg Conspiracy
Kryptic Tales Escape Rooms
Escape room
IRL
I thought this room had a lot of good things going on in it! The set and production value seemed simple (but not in a bad way!). The story wasn’t as cohesive to sell the immersion, but that was fine. The were some clever puzzles in there that were enjoyable — the kinds that really make you think a little more (where you feel satisfied with solving them!). I thought it was good overall experience!
Operation Ares: Escape from Mars
Kryptic Tales Escape Rooms
Escape room
IRL
This was a cute space-themed room! I thought that the puzzles fit perfectly into the theme and story, and they definitely required a lot of collaboration, decoding, and patterns recognition. I found this to be a “big brain” thinking game mixed with some great physical prop usage and mechanics. There were many opportunities to divide and conquer, but the more you diverged, the more you’d come together again (…that will make sense if you play the room!). My team and I really enjoyed this experience and we felt super satisfied after finishing everything.
Hackfiltration
Puzzle Break - Online
Escape room
Virtual
This was a really fun game! Developed as a pivot during the peak shelter-in-place era, this game really did get you to think creatively and collaborate with your teams on Zoom. The puzzles were a creative mix of scavenger hunt, decoding certain documents and assets, as well as a hilariously throwback element at the end that proved to be far more challenging than it seemed (in a good way)!
School For Spies
Puzzle Break - Online
Escape room
Virtual
Developed as a pivot during the early days of shelter-in-place, I thought this game knocked it out of the park! I think that when I envisioned a virtual escape room experience, my mind darted to one of two things — either a VR-esque self-contained game experience OR watching a GM with a GoPro walk through a physical room while you speak commands (remember those early pandemic days..?). But this game was so well thought out — the files and pages you interacted with online were crafted to mix using their own documentation paired with the internet (i.e. Google Maps, for instance) in tandem to piece everything together and figure out the appropriate solution. I found it to be an ingenious way of incorporating the use of Internet resources that are already there and integrating them into some of the room’s clues, which strongly stayed on theme the entire time. I was very impressed!
Explore
Connect
Profile