Unlock! Timeless AdventuresSpace CowboysEscape roomTabletopA box of 3 escape game decks. This set uses unique mechanics for each "room" with mixed results. I really enjoyed the Circus (until the final puzzle), and the other two were a fun time throughout.
Unlock! Heroic AdventuresSpace CowboysEscape roomTabletopThis is the first set where Space Cowboys really begins stretching what is possible within the confines of an escape-room-in-a-box. Insert Coin and Sherlock Holmes both have some interesting new twists on the formula, and In Pursuit of the White Rabbit (the weakest of the set imo) still manages to pack a ton of surprises.
Unlock! Escape AdventuresSpace CowboysEscape roomTabletopThe first box of Escape Adventures from Space Cowboys. This is a pretty solid set with three very different decks that represent gimmicks that the writers will iterate further on in the future. Nothing in this box is as wild as later sets, so it is perfect for beginners to these types of games.
Unlock! Mystery AdventuresSpace CowboysEscape roomTabletopUnfortunately, the weakest of the Unlock sets I have played. The Nautilus' Traps feels too overtly punishing and has some puzzles that seem more random than logical. The House on the Hill is almost completely forgettable, besides a few frustrating hidden numbers, and the Tonipal's Treasure is just fine compared to the others, which is damning with faint praise compared to the typical quality of Unlock games.