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Ever since his young daughter went missing, old Mr. Garrity has become a recluse. He boarded up his windows and doors, and refused to talk to anyone. Now the only time that anyone sees Mr. Garrity leave his house is when he crosses his overgrown yard going to and from his work shed. You don't know what he's doing out in that shed, but he spends a lot of time locked inside, sometimes working late into the night. Recently there have been new disappearances; other local children have gone missing. And you've noticed strange lights in that shed of Mr.Garrity's; you know he must have something to do with it. One night you decide to break in. Inside you find a dollhouse glowing eerily from the middle of the shed. It calls to you, and ignoring your instincts, you move toward it....
110 escape rooms
The physical layout of what you get is phenomenal. No disputing that. Would love more boxed games like this one (even on a smaller scale). Sadly I found multiple of the puzzles to be really unintuitive, even with the hints/answers. Really brought down the entire experience for us.
132 escape rooms
Having a truly 3D environment and “rooms” to explore for a home game was quite novel. There were many solutions that made very little sense, but still, the combination of so many unique elements has to be applauded. The story, while not written very well, was quite fitting to the theme, and it has a satisfying conclusion. One of the most memorable home escape rooms you’ll play!
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