s
sheila39
116 escape rooms
Had a fun time escaping from the Prison Heist room. Several interesting and clever puzzles that were different and unique - a good mix of tasks that required logic/math, words, physical dexterity, and observation. The set and production value was pretty good with some tech, but most of the locks were 1st gen and required physical keys. Our family of four likes rooms that are non-linear so that we can all work on several puzzles at once - this room was good for that except there just weren’t enough puzzles to keep us all busy. We escaped with over 25 minutes left so I’d rate this a room on the easier side, and I wouldn’t bring more than four people because of space and not enough to do. This would have been a better room if there were only two of us. I’m rating this 3-stars for the room, but an extra star for the great service when we checked in and from our GM Jax, who was friendly and helpful though we didn’t need any hints. She gave us a bounce back coupon for getting out with over 20 min left, which we always think is a nice way to encourage repeat business.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
The plot had a good twist, where we weren’t actually trying to break out of prison, but the set could have been constructed better to support the plot of breaking into the warden’s safe - like putting the safe in an actual office, which needed to be accessed extending game play with more puzzles.
Difficulty
Easy
Game tech
Mechanical
Ideal number of players
2
Scary
Not scary
Minimum age
8
Was anything broken?
Yes
Not broken, per se, but there was a puzzle that had a sign on it indicating that it was no longer part of the room, which was a shame because we would have like more to do.
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Easy