
james00
10 escape rooms
Spooky room design really ramped up by the GM to make it seem scarier than it was going to be, Kept us on our toes.
Gameplay
Solid room, got hung up on a really easy puzzle at the start due to darkness. Should have finished in less time.
Atmosphere
Solid atmosphere, would be more immersive at night.
Customer service
GMs we’re all absolutely incredible, super funny and interactive.
Was anything broken?
No