Very positive (33 ratings)
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In a parallel universe, Vikings conquered the world and every civilization converted to the cult of Thor, Freya and Odin, but some are specifically devoted to Loki, the god of mischief. One day, Loki’s mischief got out of hand and the other gods had to lock him up. Legends are told that only Thor’s hammer could be strong enough to break his bounds and free him. Knowing that Fenrir and Jörmungand, (the wolf-god and the serpent-god) are planning to free Loki, Thor hid his hammer in a remote village. Despite Thor’s efforts, Fenrir and Jörmungand know the location of the hammer and they are on their way to the village. They have even figured out how to perform a ritual that will allow them to lift the hammer and free Loki. You have 60 minutes before Fenrir and Jörmungand arrive. You need to find the hammer and complete the ritual that will allow you to lift it. You will then have to choose the fate of humanity; will you give the hammer back to Thor so that he can assure peace in the universe, or will you hand it over to Fenrir and Jörmungand to free Loki?
34 escape rooms
Tout fan de viking sera servi. Une ambiance très bien réussit et de bonne énigmes. Je recommande
20 escape rooms
Ouf, quoi dire. Le flow était très incohérent. En plus, y’a un des puzzle qu’on a réussi, mais c’était tellement subtil le déclenchement du mécanisme qu’il a fallu demander au GM ce qu’on ne faisait de pas correct vu qu’on était sûrs avoir résolu l’énigme. Le GM nous a répond qu’on l’avait résolu et nous a indiqué ou aller voir. La discussion se passe avec un iPod avec le GM donc pas très rapide dans les réponses. Encore une fois, une expérience chez SOS Aventure avec un GM qui manquait de présence et ne suivait pas le déroulement. La logique des énigmes est très moyenne. On s’est fait expliquer à la fin que SOS Aventure a acheté le jeu à une compagnie qui a fait faillite. On se demande pas pourquoi. C’était leur façon de justifier notre « pas de plaisir » lors de la partie.
Bonne accueil, mais les GM chez SOS Aventure manquent d’attention lors des parties.
No
Hard
Mechanical
4
Not scary
12
No
Yes
Easy
60 escape rooms
I really enjoyed this game. For me, the ambience and the props were amazing, the puzzles made sense and were fun. I think I never played a game that had so much use of the objects and they were also corresponding to the theme. This is a scenario that is supposed to be played with three players or more, we were two and finished with around ten minutes remaining. The Viking theme was really well exploited, was really worth the play in my opinion.
552 escape rooms
We really didn't enjoy this room. Great set that deserves way better. I understand that they bought this from another local place that shut down so I assume Mor Drakkar and Wicca, which they're more known for, are better. Unfortunately this experience made us doubt the location and prioritize other places first and we never made it back to try those. The flow was terrible, many of the puzzles were a stretch. The main complaint was a puzzle with a bunch of different ways to interpret it. We spent a while trying a bunch of solutions, then we uncovered that we were missing a piece, which didn't help that problem so we went on trying the different solutions again. It took way too long. We also had a prop that didn't work the first time I messed with it and would have revealed something that would have saved us a lot of time. Another prop, I'm pretty sure there was no reason or explanation of why we were supposed to do what we did with it, and only did it because of a hint. Worst hint system we've seen after 500 rooms. The sets of these rooms aren't cheap and it would not be difficult to put a microphone in there. It's extra bad if you don't speak french.
61 escape rooms
Really fun game with nice puzzles. The Vic king theme was well exploited
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