Mark as done to rate
Incorporating VR, 3D printing, thermo scanning, holograms, interactive environments, and digital art, Glitch is a physical adventure that blurs the line between the virtual and the real world. Experience a future tech in-person escape room specifically designed for in-person teams of 10-20. Only in San Francisco.
3 escape rooms
We are not the audience. Reason’s business model clearly focuses on corporate team building. I was first introduced when my company team was looking for activities to do in SF. When my team vetoed it, I went with friends instead out of curiosity. Overall, I enjoyed it because it introduces novel technology but it’s story could be fleshed out and I could tell it is geared towards casual players with the in-game host being overly ready with tips and offering to troubleshoot team communication break-downs. I thought the concept was interesting and the puzzles novel but you need to come with certain expectations if you want to have a good time.
The technology used was novel.
Medium
Some of the puzzles were arduous. Some were interesting, novel, and fun.
47 escape rooms
Part of the game was down. And was not overly a fan of the game master being in the room but coming and going when we needed a hint.
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