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The clock is ticking. Outwit the crocodile and make your escape from the place where you never have to grow up!
All ratings (94)
Mostly positive
Gameplay
Mixed
Atmosphere
Mostly positive
Customer service
Very positive
37 escape rooms
A very well laid out room with lots of spaces. Plenty of puzzles and some very difficult puzzles. A few puzzles struggle with the execution of the idea. Overall a good room with a very well done design.
Flow struggles at time. Some unique puzzles and features.
Really enjoyed the design and atmosphere of this. Lots of different spaces.
They were busy and she was running solo.
Yes
A puzzle made me say wow that was cool
Peter Pan vibes throughout
Hard
A couple puzzles were extremely difficult and probably lacked the proper execution of the prompt.
High tech
4
Not scary
8
No
No
Somewhat
Someone has to crawl
Someone has to crawl
Yes
Easy
36 escape rooms
At least one puzzle was a stretch in logic we never would have gotten. Affected the flow a bit. Final puzzle we accidentally solved because the wrong magnet worked on a puzzle it shouldn’t have. Cute decorations and story.
51 escape rooms
The lobby was absolutely amazing. When they open the door you are immediately let down. It’s suppose to be Neverland themed but nothing looked like it. The puzzles were very confusing. There wasn’t a good flow. The clue system seemed awesome but you would sit and then wait. I don’t believe anyone is watching you so we would have to explain what we already have. Sometimes we waited 5+ mins for a clue. We’ve done lots of rooms and don’t ask for clues. We had to get quite a few here. It was a complete waste of $ in my eyes.
No
Hard
Not scary
Yes
The entire room was not kept up well. All the puzzles were difficult to figure it out because of past players writing on them or just over used.
No
Yes
Easy
67 escape rooms
Wasn’t very bad, but we got stuck to often, even after having done a lot of rooms. Missed a natural flow in the events.
Didn’t like the flow.
Not scary
43 escape rooms
We played 2 games here and I liked the other one more. This had some logical leaps that were difficult to bridge. Also some of the pieces were just not made as well as they should have been and therefore the answer wasn’t clear even though we knew exactly what to do with them. Some electronic props did not seem to be working and the GM wasn’t paying much attention to our game bc she would ask what we already had. Things to note: its very dim and they don’t want you using flashlights but we did anyway. Theres crawling with no alt access doors.
Not scary
111 escape rooms
There was so much to do when you enter this game. A few puzzles were set out of order in between rooms which is what made this more difficult than their other rooms. One of the final puzzles in the experience i believe should not be in escape rooms given the nature of the game. Also, the GM messages you in personalize messages through a phone throughout the game. At some points we were waiting up to 6 minutes for a hint which extended our time. I love the system they use for hints but the way it was implemented during this game really ruined the flow for us. Leaving us inside feeling ignored. Definitely an expert room, would recommend with at least 3 people.
No
Expert
Mechanical
5
Not scary
6
No
No
Somewhat
crawling was required at one point. and a small doorway.
Yes
Limited
120 escape rooms
Immersion was great. Puzzles challenging but room and theme were very cool
320 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
188 escape rooms
The clue system took a long time (over 3 minutes for some clues), so we were never sure if staff knew we wanted a hint or not while we stood around waiting. I appreciate that the owner’s mother who works there supports her daughter, but taking our feedback as “well, we’ve won awards” and “then let me just refund your next room” is not helpful.
Showing results 1-9 of 9
“…fun to solve…a cohesive adventure...sets…a few of the puzzles not making sense thematically. “