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Many years ago a curse was put on this ship and the entire crew for their sins. Since that wretched night, they have been capturing people at sea and holding them captive with the hope that they might be the ones to help break the spell, but no one has even come close. After you are caught, can you release everyone from this dark spell, or will you become a part of the cursed crew like so many before you?
All ratings (242)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
50 escape rooms
As a team of two, we had a great time with this room. Our GM Andrew was obviously attentive and walked the perfect line of helping create an immersive experience without oversharing when we needed a small nudge. The flow was perfect- the puzzles were clear and clever, if not super layered. Reading other reviews, I wasnβt expecting much, honestly, but we had a blast.
Medium
138 escape rooms
Loved the theme of this room! The puzzles in this room were difficult. Really need to pay attention in this escape room to get through it in an orderly fashion. Loved the concept of this room! Great props and great theme.
108 escape rooms
This room was pretty fun. It was definitely well loved and some things were broken, but it was overall ok.
33 escape rooms
With a Ghost Ship theme, we expected a spooky experience. The experience was not spooky, but simply pirate themed. The puzzle design was standard, but there were a few puzzles that were designed pretty horribly, making it unintuitive to progress. I was not fully immersed in this experience due to seeing the cameras, microphones, props with messages saying how not to use them, and miscellaneous rooms that we werenβt supposed to enter. We had a group of two people, I think a group of three might be the ideal number. The GM was extremely nice, but the room itself didnβt leave me with a satisfying feeling.
Yes
Medium
Mechanical
3
Not scary
12
No
No
Somewhat
There is a section towards the end that would make it difficult for the physically impaired to move past.
Yes
320 escape rooms
This one was fun and there was definitely some frantic running around toward the end!
41 escape rooms
I think Ghost Ship is the sleeper hit of the 60 Out on Melrose. Jumanji downstairs is an obvious spectacle but the upstairs room Ghost Ship is not only designed wonderfully but the sheer amount of puzzles and scope of the room is worth your money. Puzzles were creative and more plentiful then I imagined. I think itβd be hard for a group with less experience, but me and my friend made quick work of Ghost Ship because thereβs nothing that tries to trick you.
Yes
Medium
3
Spooky
No
No
Somewhat
Yes
Medium
20 escape rooms
Played with a team of four which was optimal for the many puzzles involved. The game masters were quick to give hints if we got stuck. I really liked the creativity of the puzzles
95 escape rooms
Expected this room to be scary because of the name. Itβs definitely not. Also the story was not what I expected. For enthusiasts, thereβs a lot of familiar puzzles. Nothing too spectacular but we Sta Iβll had fun. The room feels kinda old and strongly needs a refurbishment and upgrades.
It was not what I expected. It was more like goonies
Easy
5
4-5. Less is always better. Too many hands in the cookie jar
Not scary
How you start might be scary. The rest is not
No
No
Somewhat
Thereβs a little bit of dexterity
You have to climb stairs to get to this location . Even the stairs donβt feel safe
Yes
Right on a busy street
Limited
Metered parking on a busy street. Parking out back too
66 escape rooms
Easy to over think a couple of puzzles on this one. Lots of things for team members to do. Four players would be the max for this room.
Very good flow
Only helped when we asked.