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Your fiancée has gone missing. As you are frantically searching for her, a mysterious letter arrived in your mailbox. In it, there are only two things: a key card for a hotel room and an address. You arrive at the hotel according to the address and swiped open the hotel room with the key card. An unthinkable request comes to you: to assassinate a hotel guest in order to save your fiancée's life. You are tormented by a conflict of choice, but you have to act fast! Will you take the stranger's life in exchange for your fiancée's? What is the truth behind all this? The clock is ticking and your fiancée's life is in your hands...
57 escape rooms
The story is kind of ok and there were less puzzles but following the story line, if you are like me into complex and amount of puzzles, I would not recommend this room.
49 escape rooms
This room is one of my most memorable from the ones I’ve played in the Bay Area. The building does look a little run down but inside it is a different story. Cubic escape has done such a great job with a rich story line and a very immersive hotel/motel type set up. A lot of puzzles that kept my party of 2 busy throughout. Would recommend!
3
116 escape rooms
I will have to say this, don't be be fooled by the exterior of this place. The room was surprisingly good. It's funny because, sometimes the more sketch the place looks, the better the room it is LOL. Hole in the wall escape rooms right? Anyways Room 2217 definitely has a creep factor. There's no jump scares, but as time goes on, it does start to feel a little eerie inside. It most definitely didn't help that it was just the two of us doing the room at 10pm. If you're the type of person who likes scary movies and stuff, then try out Cubic at night. If you're a little weak of heart like I am, then doing the day time will be slightly better. There's no traditional lock and keys in the room. There's a lot of technology and triggers with the rooms. Which is nice, it helps make the room more immersive. Room 2217 is very story driven, and with that it means the puzzles are really linear. You can't progress to the next puzzle until you complete the puzzle you're on. Unlike other escape rooms where larger parties are able to spread out to search and solve puzzles. The usual divide and conquer strategy for escape rooms don't apply here. That being said, I suggest a good party size would be 2-3 players. 6 would be too much, because you'll have everyone doing the same puzzle at the same time. It might limit involvement from your party members. That's just my thought. Our game master, Bailey was good. He really paid attention to our game and nudged us at just the right points. There are definitely points through the game were some instructions were no clear or confusing. You just gotta ask clues, no shame in it.
247 escape rooms
This room was fun and there was one aspect that I remember super well because I have yet to do that in any other room before. There was a thick storyline to this room which I throughout enjoyed and would recommend it to anyone!
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“Room 2217 wasn’t perfect, but it absolutely was engaging, exciting, and thought-provoking.“