j
james80
60 escape rooms
I really wanted to like this room but it ended up being frustrating and disappointing. The set design is great, it was very immersive and felt real enough, but the puzzle design is where the room falls short. Many of the puzzles lacked creativity and there were just too many locks (padlocks and number locks), some items required multiple locks to open or we'd open a locked box just to find another lock inside. My teammate jokingly called the room, "lockception." It's usually older, 1st generation rooms that rely a lot on locks, but this is their newest room and most other places have advanced to more creative puzzles. There were also some flow issues and after over an hour of lock puzzles, we were just over it. It also didn't help that the game master had no way to hear what were doing so he had no idea what we solved already when we asked for clues, the only communication method was a 2-way radio, but this may have been a temporary issue when we played it.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
The progression of the room and set design were interesting.
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
4
4-5
Scary
Not scary
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Limited