Mark as done to rate
The zombie apocalypse moved surprisingly fast. It’s been months since a nuclear accident created a mutated strain of the common cold, unleashing an undead epidemic that spread like wildfire. Billions are undead, society as we know it is gone, and the last survivors huddle in colonies where every day, the living learn to envy the dead. One by one, the last bastions of humanity are being overrun. But there are rumours of a cure. Wandering madmen, insane with desperation spread word of a research facility that might be mankind’s last hope, hidden in the most frozen reaches of the deadliest place on earth. Canada. You and your team are the human race’s last chance. Infiltrate the polar outpost, find the cure, and release it to save humanity. But be quick. Zombies eat your brain in 60 minutes. …They’re reliable like that
564 escape rooms
My husband and I ended up with very little time left mostly because we spent too long trying to solve an ambiguous puzzle without a hint. Other than that, the room was very solid, and the set was neat. The flow wasn't great, but we were able to move along pretty well.
The GM got a little condescending after some miscommunication. I was being dumb, but I didn't appreciate being treated like an idiot.
Medium
Mechanical
Several locks and keys
Not scary
No
No
Not at all
Yes
The business is inside a multi-story office complex
Limited
Metered street parking available
64 escape rooms
Played as a remote avatar game. Very atmospheric!
110 escape rooms
Lovely atmospheric room, lots of places to explore and find clues from. We did sequence break at one point accidentally but the room still worked and was fine =)
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