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You've been sent to capture the notorious pirate Blackbeard, but instead he's captured you! If you can escape the brig and sail to safety, you'll be rewarded with the pirate's booty - but watch out for Squawkers, Blackbeard's crusty parrot!
52 escape rooms
I did not like the way clues were at GM discretion, we struggled a couple times and got no help. If it was GM discretion you figure they would of helped us to stay on time, but did not
The last room was not my favorite
I did not like the way the GM would decide to move you along, we needed help and they would not help us, this is the first time I have been in this situation
16 escape rooms
This has a very high puzzles per hour rate. Tons of little locks to decode. We were busy the whole time because it was just 2 of us. It was satisfying to get out but the final stage of the room wasn’t my favorite. It was not very intuitive and I’d call it buggy.
There are a ton of locks in this room. The end game was not my favorite but did feel like an epic conclusion.
Well made with lots of things to do. It felt more like a pirate themed room than an immersive ship or brig or whatever it was supposed to be. But very piratey.
The staff was fine on this visit. The operator was almost too relaxed with us and was kind of unprofessional. We don’t really care but some people might. They were in sweats and texting while going over the rules and story with us.
Yes
Hard
Mechanical
4
Not scary
12
No
No
Not at all
Yes
Medium
Garages a short walk away.
87 escape rooms
Fun room with some interesting puzzles. Definitely not the best pirate room we've played but it's a decent room overall.
No
Easy
Mechanical
3
Not scary
12
No
No
Not at all
Yes
Medium
214 escape rooms
Only gave a thumbs up because we weren’t wow’d by the room, BUT there were a few multilayer puzzles we liked and it was a cute pirate room. Would definitely come back to play the other rooms. Yebewarned - you can’t ask for hints, they are given at the GM’s discretion, so you might be stuck for a bit if they don’t give you a hint. That was a tiny point of frustration for us. Still enjoyed the room though!
No
48 escape rooms
This was a pretty standard “pirate ship” room. Unfortunately what seemed like one of the more fun parts at the end was broken.
No
Medium
Not scary
Yes
Yes
8 escape rooms
This game was a challenge for me and my one friend due to it being non-linear. That being said it was the only non-linear game we ever completely split based on puzzles that worked for the way we each think and solve things. If one of us didn’t get the puzzle we were solving we switched, and it got us pretty far! Simply too much for a pair to accomplish alone though (which I happen to think is smart for a non-linear room)
Non-linear but very interesting. The puzzles weren’t all high tech but they weren’t just lock and key either.
Very great set!
Hard
I say hard because it’s non-linear, and I did it with only one partner. Could be easier with more than one.
Mechanical
6
Not scary
8
A pretty cool concept that’s easy to grasp for younger kids
No
No
Not at all
Yes
Medium
43 escape rooms
Super fun room; my favorite set at EscapeWorks. Be warned; the parrot may frighten jumpy players.
42 escape rooms
Not a bad room but was very easy for enthusiasts. There are red herrings which I am never a fan of. Generic but still a good experience.
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