Mark as done to rate
You have been sent to mars on a mission to find out life expectancy. This is a bit scary and threatening. Get it done quickly and escape the Martians.
36 escape rooms
Fun room! Cool concept and I love that it had many rooms all capturing a different theme within the main theme. Cool special effect to end it. Puzzles were not too easy/just right for me. A balanced mix of key locks combo and tech. We showed up early and as a result the staff rushed to set up and missed a piece/had to reset us and gave away a puzzle. One puzzle at the end had a mechanical failure so a door popped open that shouldn’t have. Good game tho especially if all properly working.
37 escape rooms
Very straightforward and simple. Unfortunately not all the puzzles were reset. (We did show up 25 minutes early and that surprised the GM). I enjoyed the size and multiple rooms. Good game for beginners but experienced players will have no issue flying through without hints.
Good flow. Multiple different scenes.
Good design. Mars is pretty dark…
Very nice. She seemed to be doing everything so was a bit flustered.
No
Easy
High tech
2
Not scary
6
Yes
A puzzle was not reset. GM had to come in mid game to reset it.
No
Somewhat
Everyone must crawl.
Must crawl.
Yes
Medium
The two adjacent places don’t connect so can’t miss the turn.
111 escape rooms
A better experience than anticipated. Some original puzzles and fun space themed aspects I haven’t experienced elsewhere yet. Relatively simple but nothing wrong with that.
No
Medium
Mechanical
4
Not scary
5
No
No
Somewhat
Yes
Medium
320 escape rooms
Puzzles were an appealing balance of style, variety, and difficulty. In the way that you can look back on your work from 10 years ago and see the triumph for what it was at the time (while recognizing how much you’ve grown since) the set was perfectly serviceable. Our GM was affable and attentive, and readily explained how to correctly solve a puzzle we ended up bypassing.
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