Operation Arctic Storm: The Final MeltdownThe Escape VenturesEscape roomIRLThe room had some solid, fun puzzles. The large play space and variety of actions were great. My only critique, and this is a preference, is that I do not prefer when rooms give you puzzle pieces before they can be used. Or when you solve something but don’t end up progressing the game by solving it—as it relies on something else also being solved.
The Seventh RoomDare 2 EscapeEscape roomIRLThis room, while dressed well, reminds me a lot of pre-bought escape experiences. I’m not a big fan of excessive reading but this one is so dense in papers and books. I prefer more tactile, intuitive puzzles that don’t require me to keep my head down looking at a piece of paper, but looking up and around at the room, maintaining the immersion—which is another point dock for me. So many random signs required so puzzles are solvable and play functions properly. Not ideal.
Outage: No VacancyThe Escape VenturesEscape roomIRLSolid room with some interesting, tactile puzzles. A bit short for an experienced group but still well worth it.
Zoe: RebornEscapade GamesEscape roomIRLIf you like a scary escape room this is the best in OC. Puzzles are solid, acting is solid, staff is incredibly kind and professional.
Bloodshed Bayou: Waters UnchartedLocksmith EscapeEscape roomIRLThe gameplay and environment were pretty solid which is not surprising since apparently The Escape Ventures designed and built this room. My biggest gripes are this: I heavily value immersion and how Locksmith handles game information (via an iPad that you carry around) does not do it any favors. There is no grand finale or big finish, the game ends rather abruptly. The temperature control is poor and it can get pretty hot. Final words: seems like The Escape Ventures were given a measly budget to make a room and they did the best they could with it.
Mission's Breakout: The Ultimate Bank HeistMission Escape GamesEscape roomIRLPretty solid room. A bit easy.
Crypt Of The VampireMystique Escape RoomEscape roomIRLMostly tech which is nice but some of the setups just aren’t designed that well. Several red herrings, awkward flow. Would give it a 6 out of 10.