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jacksoneric
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Morty score
6
Escape rooms
6
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Wishlisted
6
Reviewed
jacksoneric
Christine Coleman
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Experiences (6)
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Reviews (6)
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Escape rooms (6)
IRL (6)
Community score
Hope End
The Ministry Of Peculiarities
Escape room
IRL
Do this room. Seriously, it is one of the best escape rooms in the world.
The Last Supper
Quest Tavern
Escape room
IRL
Tons of fun interactions and a great story. It's definitely lower on the puzzle aspects of things, but the interactions and story more than make up for it.
The Bridge Between
Quest Tavern
Escape room
IRL
Absolutely amazing from start to finish. Staff is great, design was whimsical, the reveals were satisfying and unexpected, and puzzles while being really hard were super fun, can't recommend this enough just go with a decent amount of people or experienced players.
Prison Break
The Escape Game San Bernardino
Escape room
IRL
This is a fun room. I know I gave it a thumbs down, but that is simply because it's not very good compared to so many other rooms in the area. You'll have a good time but just do a different one. Has a lot of fun puzzles and pretty good set design, but outside of that it's just meh.
Dynamic Duo
Escape Ops
Escape room
IRL
It's fun (to be fair I've never done a room I didn't find fun) but it's lackluster in almost every way. The set design is the cheapest possible (literally just a camper van) with minimal touches outside of that. The story is understandable but makes no sense with the puzzles and never feels like a forefront, and the puzzles don't feel like a distinctly two person room. Yes you need two people to complete it, but these are puzzles seen in so many rooms because you just need more than one person to solve them. It's fun, but so is every escape room, and it doesn't feel like it really tries in any other regard.
Private Eye
Chronos Escape Room
Escape room
IRL
Built to be hard and not fun, Private Eye has a basic story, design, and puzzle flow with no reveals, cool mechanics, or memorability (outside of the poor puzzle design). Used a couple clues to figure the puzzles out to find out we never would have solved them without. It's not intuitive in any way and the actual set nor story make up for it.
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