Temple RaidersFuzzy Logic Escape RoomEscape roomIRLThe puzzles were decent and mostly solvable. One puzzle, though, was so obscure that my team wouldn't have solved it if we'd been given 10 hours. When we asked for a hint for it, the game master just flat out told us the answer. The sets were not great. It's supposed to be an ancient Egyptian tomb, but it still felt like an office. There were also a lot of modern combination locks and such, which worked against the immersion.