The room really surprised me as to how fun it was. I’m going to be totally honest: the beginning had me skeptical. Despite including a full size truck inside (amazing!), the production design felt pretty lackluster, and the puzzles were so so. But as the room went on, the real strength of the room became clear: the perfect escalation of puzzle flow and intensity. It ramped up in the perfect way to a tense, exciting, and satisfying climax. One of the stronger endings to a room I’ve had. Brilliant job on the puzzle/game/tension escalation. The story was lacking but, you know, it’s a heist. You get the money and get out, that’s why it’s a trope. There’s certainly room to improve the intro video and incorporate more narrative into the room, but it was still fun without it.
A couple notes on the facility: the location was not too difficult to find, though it certainly continues the escape room industry standard of being tucked away in a nondescript, slightly sketchy industrial park. And while there seemed to be a nice lobby in the front, we instead had to wait for our game in a small room in the back of the building. Not a big deal, just felt a little awkward and yet again continues the escape room industry tradition of slightly awkward and under utilized lobbies. Despite all this, we had a blast. So hats off to all the good folks at Confusion Escapes! Looking forward to trying out their other games!
After a slightly sticky start, it turns into an excellent escalation of puzzles leading to a tremendously fun climax.
Overall good. Some of the props and sets were maybe a little worn down. Maybe not as sophisticated production design as some newer rooms. But also, come on: they have a whole friggin’ semi truck in there! Awesome!
Particularly interesting or different
Yes
The full size semi truck is awesome!
Meh. Nothing special. Intro video was hard to understand. Not really clear what the role of the truck was. Seems like it would have been cool to build that into the story more.
A couple very hard puzzles! A lot of easy but fun ones.
Not broken, but some of the props and sets have seen better days.
Physically active
Somewhat
You definitely have to move through some tight spaces, but nothing too crazy.
Accessibility
There are a few areas that I’m not sure how folks with mobile impairments would handle