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Legend states over 5000 years ago there were artifacts of great power used by the ancient rulers to bend the very fabric of reality. To prevent the wrong people from gaining this powerful ability, these rarities were scattered across the globe and hidden away from mankind. You have been called upon to help locate the final resting place of one of these great objects, the mask of Zanahkt! You will join renowned explorer William Elshoff’s crew of archaeologists and explorers in search of The Pharaoh’s Lost Relic!
All ratings (53)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
320 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
1 escape room
This game is my favorite I’ve played so far! The GM was amazing, the attention to detail incredible, and the game play truly immersive. Highly recommend!
So much fun, and such a good flow.
The attention to detail was amazing, the music and lighting set the atmosphere perfectly, and the props were so intricate and interactive!
Our GM Karl was absolutely amazing. I’ve played 3 games with him as GM and he is terrific every time and so in character during the game!
Spooky
Not scary, but a little spooky as appropriate for a tomb.
50 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
328 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
34 escape rooms
Fun room with beautiful sets but we were confused about a couple things that didn’t work properly in the first room, which made the team members anxious and not in the best mood to play. Otherwise the rest part of the game was pretty amazing and had some nice puzzles. Game mater stayed in character the whole time, which was great! Wish we had a better start and will totally enjoy this room!
Hard
Hard
High tech
High tech
4
4
Not scary
Not scary
12
12
Yes
The flashlight was not working so the team was confused
Yes
The flashlight was not working so the team was confused
No
No
Not at all
Not at all
Yes
Yes
Easy
Easy
132 escape rooms
Simply put, this room is magical! The tech is invisible, the sets are immersive, and the puzzles are in-world and intuitive. It’s one of the best-designed, well-constructed, challenging-yet-deeply-satisfying escape rooms I’ve ever done. It’s truly a thing of beauty.
The first room we’ve seen with side quests! In exploring/raiding a tomb, there are a lot of valuables. From base camp to the depths of the tomb, the game flowed beautifully. You could feel the escalation and sense how close you were. Every puzzle had unique tactile elements that felt theme-appropriate. Actual locks were only used when thematically relevant. So very, very fun—and thinky, too!
This was perhaps the most immaculately built room I’ve seen. All the tech was completely invisible, leaving us to appreciate the magic. This took the stale Egyptian tropes and made them feel whimsical and new. Everything felt real and in-world.
Nicest staff ever? It’s possible! They literally drove us to the airport after our second game there. That level of care is simply unprecedented and outrageous. (We made friends with their family, so that may have helped!)
Yes
Everything was so thematic, and many puzzles had incredibly unique solves involving props.
A simple story of getting a mask from a tomb. However, when the experience is so good, what you’re doing is more of a story than the setup itself.
Hard
Lots of abstraction and connection-making required here!
High tech
This room is so elegant in how its tech works. No bugs, just beautiful magic. As a company started by theater people, the attention to detail and the emphasis on the audience experience is evident.
4
To see everything and be challenged, 4 is great. I’m not sure I’d recommend more than 6. You will want to see as much as you can here.
Not scary
No
No
That being said, clues are delivered thematically by voice!
Somewhat
There are many coordination puzzles and combining objects.
One puzzle uses some color, which may be difficult for those with color-blindness. Very minor, though.
Yes
Easy
160 escape rooms
We really enjoyed this game, as it has great riddles and some big props and set with impressive effects. There’s a nice progression from space to space to keep the game engaging, and encapsulates the Egyptian theme nicely without falling into the common tropes many other Egyptian themed games have. The hints are also given in character which is a lot of fun, sadly we only realised towards the end of the game, so definitely ask for hints ;) I would recommend playing with two people for a challenge, however the space is definitely big enough to play as a team of 6.
Yes
Hard
High tech
4
Not scary
12
No
No
Not at all
Yes
Easy
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