Mark as done to rate
It’s Tuesday 4th September 1666 and The Great Fire of London has been burning for two days. Order has begun to break down and chaos is threatening to erupt – fuelled by the rumours that the fire was started on purpose… Londoners are blaming every stranger that crosses their path. Is it another attack in the long running feud with the Catholics? A retaliation in the war with the Dutch? Or was it just an accident? Only one man knows the truth about how the fire started, and that man is Thomas Farriner, a baker from Pudding Lane, from whose bakery the first flames appeared on September 2nd… But with his house and, in fact, his entire street long destroyed, Farriner and his three children have fled to safety at the house of his brother David, on Mincing Lane. Meanwhile, a Frenchman by the name of Robert Hubert has been arrested on suspicion of starting the fire. If found guilty, he will hang, and although he doesn’t seem in his right mind, and his story doesn’t add up, the authorities want someone to blame and are ignoring their suspicions that he is innocent. In order to set things straight and stop London collapsing into paranoid anarchy, Thomas Farriner must be convinced to deliver a statement describing what really happened on the night of September 2nd through the door of the nearest church. But first, someone must brave the fiery streets and dastardly challenges in order to find him… The question then is, what will he decide to say? The fate of London awaits…
25 escape rooms
Great set decoration with terrific use of historical detail. Excellent puzzle flow as well. I have to give a special nod to our GM Jack, who was clearly watching closely-- he gave exactly the right nudges at exactly the right times. And he was knowledgable and passionate about the game as well. Also, I want to praise the game for giving us the best set of flashlights I've encountered in an escape room. They were small and lightweight but very bright. I wish other rooms with atmospheric lighting would follow their lead! (I realise that’s a small, almost trivial detail, but it’s indicative of the overall attention to detail that made this room so great.) All in all, one of my favorite games in the UK.
Yes
There was a decent amount of escape room logic-- but nonetheless, the story was better integrated (and had a more emotionally satisfying conclusion) than 95% of the escape rooms I've done.
Medium
High tech
3
We did it with a team of 2 (including one very experienced player who had done 270+ games) and we finished just in time. Another set of eyes would have been helpful. However, there isn't a huge amount of physical space in the game and I think more than 3 players woud have been a little cramped.
Not scary
9
Yes
Certain items had broken off one puzzle. I’m not going to get in a stew over this because it was clear from context what they were supposed to be. But in a game where there’s not muchroom for improvement, this was a surprising lapse.
No
Somewhat
One player needs to be able to do some climbing. There was a fair amount of dim lighting but we were given excellent flashlights.
Yes
79 escape rooms
Brilliant game. Great immersive experience. Our host Dan was very friendly. Definitely recommend playing this game.
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“Pudding Lane is by far my favourite of the games on offer at TimeTrap“