Mark as done to rate
Stuck aboard with disease sweeping through your ship. The only hope of survival is access to the cure-all your onship Alchemist was famous for. However, he’s gone missing and taken it with him. You're desperate enough to break into his stores and try and make your own. But Alchemists are an untrusting sort, as likely to poison as to cure, and they hide their recipes behind puzzles and traps to protect their secrets. Are you up to the challenge? Time's running out…save yourself if you dare.
17 escape rooms
incredibly well designed! loved the atmosphere, puzzles had a great range for persons who think differently.
4
64 escape rooms
Very frustrating experience. We got stuck on one puzzle for over 20 minutes, and the GM didn’t give us any hints that provided information we didn’t already know. We also were told that letter locks would make a word, which turned out not to be true. When you have 2 experienced players who struggle that much with a puzzle, even though they understand exactly how it’s supposed to work, the problem is the puzzle, not the players.
No
Hard
Mechanical
3
Not scary
12
No
No
Somewhat
Needed to be able to get down on the ground
Yes
Limited
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