a
annalewis
24 escape rooms
Some of the puzzles could have been designed much better. We figured out the trick but then couldn’t figure out the puzzle because it didn’t work well. We lost at least 15 minutes on puzzles we had already figured out which was not fun. It felt very gimmicky when there were some twists and turns that could have really driven the game without some of the gimmicks
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Hard
Game tech
High tech
Ideal number of players
4
Scary
Spooky
Minimum age
13
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Medium