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In the not-too-distant future, you and your group arrive at your new house. What seems like a normal home from the outside, is anything but from the inside. Welcome to S.A.S.H.A.’s house. Once invited in, you discover your new home is powered by S.A.S.H.A., the world’s first Self-Aware Smart Home Assistant that utilizes the latest Artificial Intelligence technology on the market. While this technology was designed to allow the homeowner to have more control over the home, you quickly realize that S.A.S.H.A. is really in control- and not you. You have 60 minutes to regain control of your Smart Home, and disable S.A.S.H.A. before she self-destructs and takes you- and your group- down with her in the process.
All ratings (326)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
39 escape rooms
Ridiculously easy. Should not be that simple.
Way too easy.
49 escape rooms
It was an excellent introduction to new teammates who have not done escape rooms yet. I was working more on the sidelines to see them progress. As a more experienced escape roomer, there's a certain level of anxiety of feeling my heartbeat with excruciation in tune with the final room as I watched my teammates try to solve the last puzzle. At the same time, I stared at the countdown approaching its end. I have never sweated more bullets out of my bullocks when we finished the room with 5 seconds left to spare.
smart techy
thematic to being stuck in a rogue A.I. smarthouse
Yes
Medium
High tech
4
No
No
Not at all
Yes
Easy
22 escape rooms
S.A.S.H.A was amazing. Was recommended the room by a previous GM and we finally made the trip to Fullerton today. The plot is based around a home AI that goes evil and you have to override her programming. The room is non-linear and there are lots of puzzles to work on so the room is good for big groups. S.A.S.H.A has lots of tech triggered reveals, for example, if you get a code right a drawer in another room pops open. Our GM, Max, was super fun and nice to our group. All of us are super impressed with this room!
Non-linear room, great effects and tech
Everything was immersive, props were great
Max was lovely and very funny
Yes
114 escape rooms
I liked the design and immersion. I liked the tech and puzzles. The puzzles were fairly easy imo, but there were a lot of them. A lot. I did this room Solo and I used one clue but didn’t escape and would have needed 5 more min to escape by myself. Two experienced people can do this room. Or 3-6 newbies.
No
Easy
Some tech. Not much mechanical that I can remember.
1
2 experienced. 4-6 newbies.
Not scary
1
Yes
The remote didn’t work right away. It did work but not as well as it should have. My SIL did the room solo too and had the same issue with the remote.
No
Somewhat
Overall it should be 99% good for a wheelchair but the first room is hard to maneuver in.
Yes
Easy
328 escape rooms
A very fun and high tech game. It’s non linear so a lot of the puzzles can be done at the same time which allowed us to get through the game very quickly. This may have been the quickest time I’ve had on a game. Despite the easier puzzles, the theming, set, and storyline were all really good.
72 escape rooms
We did the S.A.S.H.A. room and it was so fun! Reminded us of the Disney movie Smart House. Nick was a great game master and made our experience even better! We’re experienced and finished the room in 30 minutes. It’s a great room for all levels and ages! A little creepy if kids are under 10, but not a scary room whatsoever. We went with 5 people which was a good amount of players for this game. Highly recommend!
Yes
Medium
High tech
4
Not scary
10
No
No
Not at all
Yes
Medium
118 escape rooms
This game was so much fun. Would definitely have made it in my top five if it was just a bit longer with a little more team activities. Everything worked perfectly. The concept is hilarious, fun, and makes perfect sense when you interact with your smart devices and they don’t listen. Love this concept and the game was built very well. The final room seemed a bit rushed to me and could use an overhaul to make it just as aesthetically pleasing as the rest of the room but if that’s all I have to complain about then I’ll definitely check out the other wild goose games. This game has so much potential to dominate this market. There are a few ideas that would make this game perfect. It’s not far off.
Very tech heavy
Not scary
4 escape rooms
It was our first time doing a high tech escape room, and we enjoyed it. The story was great and so was the experience. The staff was friendly and our game master was awesome. We will return to try the other games.
High tech
40 escape rooms
The room was very techy but everything worked! The theme was great and it felt like you could see you progress after ever puzzle. The puzzles were fairly easy but great concept on how they worked together. Our group completed it with 3 ppl but I feel up to 6 would also work!
24 escape rooms
Great set design and puzzle components! I highly recommend this room for beginner-intermediate players. Non linear room gives all players a chance to contribute and have fun all around.
“How you got to solve the puzzles...added to my appreciation for this game.“