Mark as done to rate
Gear up to get in to the new world in the steampunk airship! Can you try the new escape gear at the destination and escape or will you fall from the sky and die?
All ratings (33)
Mostly positive
Gameplay
Positive
Atmosphere
Mostly positive
Customer service
Positive
34 escape rooms
Game master was in the room with the players. She did a good job not to interfere with the game and not giving out uninvited clues. Puzzles are on the easier side for experienced players.
Medium
Not scary
No
Not at all
41 escape rooms
I don't love having the actors in the room with us and in this room we had 2. One of them seemed like she was having a bad day and was really grouchy and barking at us. Turns out that is part of the character she was playing. Some of my teammates were getting pretty frustrated by her attitude so even though it was part of the game, that wasn't 100% clear until the end. I also didn't care for the theme. I was there for a birthday party so it wasn't my choice. The run decor or puzzles were good though.
72 escape rooms
I didn’t love this room but didn’t hate it. The puzzles were mainly satisfying, but it didn’t feel like there was any objective to any of them - it didn’t fit with the story at all. The energy of this room was pretty meh.
No
Medium
Mechanical
Not scary
Yes
264 escape rooms
Excellent use of actors, good sets, and plenty of puzzling. I think this game could handle a fairly large team of enthusiasts, maybe 6 or 7. Even the “You lose” ending was enjoyable.
Hard
132 escape rooms
Extremely creative and tactile puzzles in this room, paired with a bevy of unique props. They definitely built some puzzles that only work in the physical realm. There is quite a bit to do! For 2, we were one puzzle away from winning! If we had been more willing to split up, we likely could have escaped. That said, there were a couple bits of fiddly tech that slowed us down, despite us knowing how to solve the puzzle. I loved the lore in this room, though it felt like it was abandoned as quickly as it was established. Expect to be challenged by puzzles that demand object manipulation, teamwork, abstraction, and making connections. The actor may as well have left the game after the first five minutes. While a nice touch at the start, their presence in the room didn’t add much if anything to the story or experience after the intro.
Incredibly unique props. The entrance to the game was very thematic, too. However, the carpeted floor ruined the illusion a little. This room could have been an A with atmosphere, but the carpet and some less inventive/interactive puzzles drop it down to a B or B-.
Yes
Other reviews tout how instrumental the actor/GM is to the experience. However, aside from the first 5-10 mins of the game, the actor barely interacted with us. This could have been a hugely amazing room with some extra world-building and consistent actor interaction.
85 escape rooms
If you like physical puzzles and unique props, this room is for you.
The game flowed well. We always knew what we had to do next.
There were portions of the room that were more immersive than others. Overall, we could tell that a lot of thought and time went into this room.
No
Hard
6
Do it with 4 people for a challenge. I wouldn’t do it with any more than 8.
Not scary
No
Yes
Not at all
Yes
Easy
Showing results 1-6 of 6
“The Steampunk Airship was our highlight of the trip ...“