b
boneal
2 escape rooms
Everything ran smoothly for us and made coherent sense until solving the puzzle for the exit. I might have missed something, but it felt like a substantial logical leap to make the connection. Other than that, really liked everything about it and appreciate the clutch hint from our GM, Derek! Thank you!
Gameplay
Linear overall but in a way where we could spread out and work on mini puzzles individually or in pairs that eventually came together to get into the next area.
Atmosphere
A lot of non-magic/tech locks (combos and keypads), which I like a whole lot more.
Customer service
Derek did a great job! No pre-emotive hinting and gave us the perfect clue when we needed it.
Difficulty
Medium
If you’re familiar with Escapology games, I’d say it’s between easy and medium. If you’re new to puzzle rooms in general or Escapology, I’d say tougher side of medium.
Game tech
Mechanical
Super loud (I think) 10-15 minute high pitch warning buzzer. If anyone in your party is noise sensitive might be worth bringing earplugs (no other clues are done via audio fyi)
Ideal number of players
4
Scary
Not scary
Minimum age
13
Was anything broken?
No
Live actors
No
Physically active
Not at all
Just walking from room to room, some but not all puzzles require standing or reaching. No heavy objects to carry.
Accessibility
I’d say this is one of the most accessible rooms I’ve been in. Some standing or reaching for some puzzles, but not too dark for anyone with vision impairment, clues were not reliant on being able to hear, and as mentioned previously the time warning system was loud but could be remedied with earplugs.
Easy to find location
Yes
Towards the back of Pins and Pockets
Parking
Easy