
audreywilson
23 escape rooms
A good room for beginners and those who love Scooby-Doo! You deal mainly with physical and logic puzzles. There were a couple instances where the puzzles could have been clearer. My main issue was how one of the puzzles did not do anything clearly to indicate you had it right. This makes it hard to put the code into the box that warners you that you have one attempt (so make sure you have the code). When asking if we had the right code from the puzzle, the game master did NOT confirm it. Instead, they gave us a clue to how start the puzzle. With no indication that we were right or wrong, we put the code we had in and found out we were right all along. They took 2 mins off our time for a code we already had right.
Gameplay
Atmosphere
Customer service
The front desk staff was amazing! The GM was okay. Some in the group was upset when we asked to confirm a code and they just gave us a clue to which we already knew. They never did confirm the code and still took away a clue we had. In the end, we had the right code and only needed to be told to go ahead and put it in the safe.
Particularly interesting or different
No
Story
Difficulty
Medium
Ideal number of players
4
Scary
Not scary
Was anything broken?
No
Live actors
No
Parking
Medium