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Alice ate a poison mushroom and tragically died. Determined to bring her back, her father created a cyborg and worked on a time machine to swap the mushroom. Alice ate a poison mushroom and tragically died. Determined to bring her back, her father created a cyborg and worked on a time machine to swap the mushroom. Alice's jealous stepmother sabotaged the machine, breaking time itself. Memories fractured, and the stepmother became the malevolent Queen of Hearts cyborg. Are you willing to risk your life and embarked on a mission to fix the timeline.
All ratings (71)
Mostly positive
Gameplay
Mixed
Atmosphere
Very positive
Customer service
Very positive
204 escape rooms
Our walkie wasnβt working. We tried waving at the camera, but nothing. We eventually had to walk out to ask for help only to be told we beat the room, they just need to flip a switch to let us advance. The atmosphere is pretty awesome. Story sounded awesome but we had a hard time matching the puzzles to the theme.
High tech
Not scary
No
Very
Yes
Easy
91 escape rooms
I really enjoyed the overall feel of the room! The sets are beautiful and it was a fun twist on a classic tale! Some characters you love but not how you remember them!
Thereβs a lot to this room, but you can get a pretty good sense of how to solve what
There the sets are beautiful, especially the last part. Easily one of the coolest set pieces Iβve seen in a room! The theme was very immersive
Yes
A very cool twist on the classic tale of Alice in Wonderland
I think of the 90 rooms Iβve done, this is one of the cleanest and best story plots in terms of you know exactly why you are doing what you are
Medium
Mechanical
5
Spooky
Iβd say just a very cool theme, but it can be dark, the concept of death so itβs definitely not the story you are used to
14
Yes
No
Somewhat
There are some spaces that are open, but a lot of visual and small spaces
Yes
Easy
39 escape rooms
This game was fun, I felt like I was unsure of what was going on throughout the game, but the atmosphere was great. Very cool set design.
Medium
Not scary
No
No
Not at all
Yes
Easy
8 escape rooms
Like other reviews, we too experience at least 3 technical glitches that didnβt trigger the next area. Otherwise, rooms were immersive and very well decorated
Yes
51 escape rooms
One of the best rooms in terms of immersion for me. Crazy good props and atmosphere. Puzzles were good. Nothing new or innovative popped out at me, but was still challenged enough and surprised when solving certain ones. Took someone whos never did an escape room they loved it. Came with 3, I think 3-4 would be sweet spot. 5 and above would feel like βtoo many cooks in the kitchenβ 8.5/10 would highly recommend!
No
No
100 escape rooms
This escape room is one of the newer ones in Los Angeles and this location never fails to amaze! The set design was something I have never seen before and the puzzles were fun and challenging at the same time. This room easily made it into my top 5 rooms and I have played over 100. I would highly recommend playing this room at your earliest convenience.
No
124 escape rooms
This was one of my top three favorite rooms of a hundred. The production value was next level and story theme truly magical and immersive. I want to go back
214 escape rooms
The set is next level. The puzzles are alright. Iβd say the set alone deserves a visit!!! Really well thought out, but enthusiasts might leave hoping for more of a challenge or more puzzles.
80 escape rooms
I wanted to like this experience, truly. The idea of a steampunk meets Alice in Wonderland room seemed intriguing and the plot definitely drew me in. However what resulted was a mixed bag of emotions post-game. Many elements of the game were either not working or broken at time of play. Itβs unclear whether the room overall was intended to have red herrings, however it definitely had us stuck at some parts. I would probably recommend this game once everything is in good working condition, but many things in this room were not working which affected the overall experience.
Unfortunately, at the time we had played there were a few of the elements of gameplay that were either not working or broken which interrupted the flow entirely. Many signs had directed us to push certain buttons or to follow certain directions to solve a puzzle, however that puzzle was either not working entirely or was intended to mislead you βdown a rabbit hole,β per se but overall unclear.
Set design was gorgeous and unique, definitely fit into the steampunk theme. However, again many of the props were broken which were part of the gameplay.
Our GM was welcoming and a nice person, and he did attempt to make our experience as best as it could be. He was attentive, however the walkie-talkies were difficult to communicate with and at one point immersion was broken to address a broken puzzle. Also at the end we were unsure whether we had completed the room or not until the GM noticed we were in the hallway.
Yes
The theming was different and unique, combining two different elements; both steampunk and Alice in Wonderland. However I felt one theme dominated a little more than the other
The plot initially seemed intriguing, and I believe you were able to follow the plot throughout the course of the game. However some of the story elements were unable to be heard due to some of the other voice prompts in the room being louder than others.
Medium
Hard to really be able to articulate when we werenβt sure what was working and what wasnβt. I feel like the flow of the room makes the game difficult, not necessarily the complexity of the puzzles themselves.
High tech
Many elements of the game were high tech, very few of the puzzles had actual locks.
3
There is a decent amount of ground to cover. One puzzle in particular would be easier if you had an extra hand helping you. But still doable with a duo.
Not scary
16
Yes
A few puzzles were either not working or were not reset. (which would have been good to know in the beginning) I felt as if I needed a walkthrough of the game afterward in order to understand what was working and what wasnβt. It seemed as if there were multiple red herrings, however maybe there werenβt and they were intended to be red herrings? The GM handled it well, but it did affect the overall experience.
No
Somewhat
Some parts of the game require you to step over parts or stoop a little lower to enter through doors.
Not wheelchair accessible, there is one door that you have to step into.
Yes
Yes, however take note that the entrance to the location is not visible from the street, you have to go behind the building.
Easy
Parking is behind the building in a large lot with ample parking spaces
294 escape rooms
Omg please run and play this room and tell everybody about it. Played over 250 rooms in this is easily in my top five. The owner is amazing and you can tell how dedicated he is to this craft and experience. We experience puzzles that we have never played before and the set design is absolutely breathtaking.
Yes
Medium
High tech
3
Not scary
15
No
No
Somewhat
Yes
Easy