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karen83
34 escape rooms
The room felt remarkably simple given that the conceit of the room is that you have been invited to join a secret sleuthing society where this is your initiation/tryout. There were a couple of interesting moments - the final puzzle especially - but for the most part the experience was neither original nor challenging, and the only moments of “difficulty” came from elements that were exceptionally oversensitive to trigger. Our game host was also distracting at some points, absent at others, and generally awkward at providing hints.
Gameplay
There were two puzzles we really enjoyed and another with a bit of creativity, but overall puzzles were much too simple (here is this object - go put it in this really obvious place), were rehashes of common tropes, and/or didn’t function properly.
Atmosphere
Customer service
Particularly interesting or different
No
The final logic puzzle was fun, but otherwise, nothing particularly special.
Story
Difficulty
Medium
Most were much too obvious. Several were only difficult because the mechanics were too sensitive or not working. A couple had an interesting twist that made them slightly more challenging.
Game tech
Mechanical
Some of each. Several sensors didn’t work well.
Ideal number of players
2
Scary
Not scary
Minimum age
5
Was anything broken?
Yes
Not exactly broken, but extraordinarily touchy to activate. Also an item that didn’t seem to be preset properly.
Live actors
No
Physically active
Not at all
Accessibility
A few things would be more challenging if color blind.
Easy to find location
Yes
Parking
Easy