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The doctor was trapped and has come up as the rise of the mad pharaoh. Help him escape the grave to save the world or you are gone for toss.
All ratings (38)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Negative
Customer service
Mostly positive
47 escape rooms
Overall a decent room! We did it with 6 people of varying skill levels, and it seemed to work well. The fact they allow up to 12 seems insane though, I would not go over 8 by any means. The room revolves around 1 large centerpiece. There are many non-linear elements. It felt like in some areas they could go the extra mile, but didn't. This had the potential to be a standout room, but instead is a well-rounded above-average room. We had a good time and it can hold larger groups well (5-8).
You were apparently in Dr. Carter's office, but it didn't feel like it
Very friendly!
Yes
Interesting that it revolved around a cool centerpiece
Medium
Nothing over the top, we only used 1 hint
Mixed
6
Not scary
8
No
No
Not at all
Some color-based puzzles
Yes
Maps may take you to the backside though
Medium
Street parking
21 escape rooms
We did this with a group of 8 and that was way too many to fit into this room. There were some neat set pieces but with that many people, one of the challenges was to keep track of who had what piece at any time. I’d recommend a group of 4-6. There were also some technical issues that the game master had to resolve. One of the longest running games in the area, it makes sense that the tech isn’t as shiny as a lot of the newer rooms.
14 escape rooms
This was my second ever room, and I played it with a large group, which left plenty to be desired as there wasn’t enough to do to satisfy that many players. That said, I think this is a great beginner room, especially for a smaller team.
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