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You are undercover DEA agents in the middle of a special operation. You recently got word that the leader of the Juarez Cartel liked the product you sent him, and now he wants to meet up with you. The Juarez Cartel is known for their dangerous and brutal antics, so, if things start to go south, it may be too late.
41 escape rooms
Cartel had a great beginning and there are bits of fun to be had throughout, the main problem of this room is the amount missing from it. After talking to our GM when we got out, he told us there used to be a lot more puzzles and I wish we could have experienced them. Some pieces are now there as part of the room with no real purpose. Though I felt accomplished being able to solve all that I did, I was underwhelmed by a majority of the room.
No
Easy
3
Not scary
Yes
Medium
11 escape rooms
There were so many irrelevant props. The sorry made no sense. It was so confusing because of the amount of props that arenβt needed. I wouldnβt recommend this room. Itβs not worth it
Sorry didnβt make sense
So many irrelevant props that confuses you and makes you loose time
The staff was awesome
Easy
35 escape rooms
Started off cool but terrible! The worst escape room our group had ever done, was such a huge letdown. They didnβt check to see all hints were properly placed, and none of the clues made sense and we finished the room in less than 30 minutes. They modified the room from what it used to be (back then with more puzzles and challenges) but left all the props and decor there without any change to the gameplay. It was just terrible, donβt recommend. Put some TLC back into the room!
31 escape rooms
Horrible room with easy and lame puzzles. Confusing and broken puzzles
235 escape rooms
Definitely an interesting start, but the room really showed its ages. Itβs kind of sad that instead of fixing the puzzles or replacing the props, they just left them in the room and turned into red hearings. The room was pretty short and had less puzzles than normal rooms. Itβs still a unique experience but it would be so much better if thereβs more to do. Would only recommend it if thereβs a huge discount.
Easy
High tech
2
Not scary
Yes
No
Somewhat
Yes
Easy
83 escape rooms
We had a lot of fun in this room. The design is great specially the beginning felt unique. We did this room years ago, so I donβt remember the puzzles very much but I do remember them not being very difficult. Mostly it was a cool space.
66 escape rooms
This was kinda lame. Puzzles werenβt very creative. Some were non functional. Felt like I wasted my money on this one.
78 escape rooms
I liked the production of this one, cool begging, great set! Definitely puts you in an atmosphere and creates suspense.
Yes
Medium
Mechanical
4
Spooky
No
No
Somewhat
No
Yes
Easy
199 escape rooms
Perhaps the most underwhelming of the 60out games we have played. Multiple red herrings, irrelevant props and decor (maybe retired puzzles?). Very visible locks which were not part of the gameplay yet not marked as irrelevant. The story was weak and the gameplay languid and confused.
No
Medium
No
No
Yes
Easy
59 escape rooms
An overall meh room. The beginning is quite interesting and different but the overall room wasnβt our favorite. The story wasnβt that compelling and they were not many puzzles. Fine for peoples first room.
It was meh.
Kinda tacky.
No
Medium
Easy/Medium
Mechanical
3
Not scary
An element at the end is just exhilarating and gets the blood pumping.
18
No
No
Not at all
Yes
Easy
βThough Cartel's not quite my cup of tea, I do want to... extend gratitude... for the game creatorsβ
β[Sometimes hokey, but] built tension through immersive design and delivered an exciting adventure.β