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A Ship is lost without it's Captain, but the twist and turns of the sea deliver you and your team to this state-of-the-art, abandoned ship. It's got a bit of a personality, but you don't mind, as long as you're safe from what lurks in the ocean.
All ratings (215)
Mostly positive
Gameplay
Mixed
Atmosphere
Mostly positive
Customer service
Very positive
10 escape rooms
Staff was awesome!
Staff was awesome!!!
Staff was awesome!!!
Medium
Medium
High tech
High tech
4
4
Not scary
Not scary
6
Our 6 yr old had fun
6
Our 6 yr old had fun
Yes
One of the electrical puzzles had a broken wire
Yes
One of the electrical puzzles had a broken wire
No
No
Somewhat
Somewhat
Yes
Yes
Limited
Limited
52 escape rooms
60 out is going down hill- worst experience
This was the worst⦠ignored, all flashlights had dead batteries, :(
No
Medium
Not scary
17
Any
Yes
No flashlight all dead batteries- all 3 - the chess table was not working- several of the games seamed to not work properly
No
Not at all
Yes
Medium
41 escape rooms
Playing this room alone was easy at some points and hard at others. The first room is very dark but that adds to the fun of finding things and solving the puzzles. Within the space, itβs probably the most linear room of the ones at this location plus the sound cues and voiceovers add to the ambiance and give it a push past mundane. Towards the end it does help to have extra hands to solve the final round of puzzles but it was doable alone, just involved a little more running around.
No
Medium
3
Not scary
No
No
Somewhat
Yes
Easy
235 escape rooms
The beginning was kinda odd to me and the rest was just alright. The puzzles werenβt that creative and one of the main puzzles wasnβt working properly. We did tell the GM that we didnβt want any nudges, but at that case, he shouldβve let us know. The room was also not well maintained and not as beautiful as the ads.
Easy
High tech
2
Not scary
Yes
No
Not at all
Yes
Limited
70 escape rooms
Theming and set design were on point. Our team was only 2, and we just made it. There was a lot of empty space but pretty sure it was meant for more players. Anyway, overall a great play and would be fun for beginners. There are times where itβs dark, so be careful moving around. The puzzles werenβt necessary hard, but the flow made it a great experience.
49 escape rooms
Overall the set design was good, not the most immersive room Iβve ever done, but also not the least. The story of this room was great, but we had problems with the tech triggering correctly and didnβt feel that some of the puzzles flowed super well! Overall, a good beginner room, but could use some work!
66 escape rooms
Good production value, fun experience highly recommend.
78 escape rooms
It was very basic early type escape rooms. I feel it serves the purpose for teenager or younger crowd. We escape really fast and it was very easy, i think is great for a starters.
No
Easy
Mechanical
4
Not scary
No
No
Not at all
Yes
Medium
32 escape rooms
Great use of interactive puzzles, a comprehensive flow of action, And great use of story that propels action forward.
βA very gorgeous scenic achieved superb immersion... [in an] ambiguously futuristic fantasy world.β