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Can you rally your team to help the timekeeper and escape it because you have taken a fabulous trip through time in the clock tower?
All ratings (17)
Mostly positive
Gameplay
Mostly negative
Atmosphere
Very positive
Customer service
Mixed
14 escape rooms
I felt like several the puzzles werenβt working right and the game master just triggered them. This messed with the flow when I felt like they werenβt paying attention to just our game. Very difficult room as well.
Yes
Expert
High tech
6
Not scary
14
Yes
The game master had to trigger some doors.
No
Not at all
Yes
Medium
4 escape rooms
We were just overall disappointed in this room - there were some finicky devices and puzzles that were too far fetched. In addition to a very poor GM, definitely not worth it.
There was a struggle to connect the puzzles in a logical way.
Atmosphere had potential. It had some neat elements.
Our GameMaster was not attentive, took way too much time to give us a response, and the support that we did receive was poorly given.
Not scary
101 escape rooms
There were so many unique aspects to this room, many of which Iβve never seen duplicated in other rooms. But some of it was so far-fetched that we were solving things without actually knowing how we were solving them.
Definitely novel. Fun and flow were questionable.
Somewhat
24 escape rooms
This was quite a cool and unique themed room. Fully immersed by the props and set design.
109 escape rooms
While I liked it overall, the puzzles are of the esoteric variety. We had to think outside the box, but a little too outside the box. Very clever use of time travel mechanics. But in the end, Iβm not sure if I fully understood why some puzzles worked, even in the first room.
Yes
Expert
High tech
Not scary
No
No
Not at all
Yes
Easy
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