I’ve been wanting to play this game since I played The Quest at the same location a while back. This room was easier than the quest, but again nonlinear (once you leave the first room).
There are definitely too many 4 digit codes/locks in the main room, and the directional lock didn’t open the first 2 times (had the same problem in The Quest). But kudos to good design, it was pretty obvious which code went with which box once you broke it down. Escape Goat does a good job of organizing and grouping tasks/codes.
Rooms were immersive and the tech was subtle but apparent. Game Master was helpful nudging me in the right direction because the mech/tech releases weren’t always obvious what to do next (honoring the don’t touch screwed/glued rule), which was challenged in the first room.
The clues I asked for were for time management once I figured out the basic solution. to be honest, I didn’t really need any clues after the first one, but there’s only one timer that is out of sight so you lose track of time easily in the main room.
Definitely a room to do solo, definitely a great beginner room, but honestly - this is a date night dream for two rookies.


First clue was very very subtle, and the game didn’t align properly, so that needed a clue, after that, it was “smooth sailing.” (Hahah)
Particularly interesting or different
Yes
Puzzles I’ve never seen before
Easy to medium. Harder solo
The first clue didn’t align, but overall it was great.
Physically active
Somewhat
Crouching
Accessibility
Should be good