Chernobyl

Chernobyl

Very positive (20 ratings)

  • Escape room
  • IRL

Mark as done to rate

You’ve been caught! The KGB has arrested you for tampering with government secrets, and has left you in a holding cell while they get backup. You hear their tires screech, and you estimate they’ll be gone for an hour at the most. You will have to find an information that can help millions; it’s all up to you now, you have to get out of this room. Do you have what it takes to escape before they return?

  • 2-8
  • 60 mins
  • Expert
  • Not scary

Ratings

All ratings (20)

Very positive

Gameplay
Mixed
Atmosphere
Very positive
Customer service
Mostly positive

Reviews

p

patrickcynthia

29 escape rooms

Enjoyed this room a lot. This was my 11 year old son’s favorite room! Yes you are locked in a closet in the beginning but they are upfront about that and make sure you are ok with it. Cool use of space and the story is neat. Enjoyed the Russian elements too.

Gameplay

Some different types of puzzles we have not seen before

Atmosphere

Fit with the story very well

Customer service

Our hosts were very nice. However there is an issue with the intercom/camera thing which makes it very difficult to hear/understand what they are saying to you if you have a question or need a hint.

Parking

Easy

Aug 20, 2023
@icosta
icosta

175 escape rooms

The amount of Russian used throughout the game felt less immersive and more-so like a language barrier. The space for this room was used very well.

  • store/u/f00f7181-1a33-47c5-95cc-b77c05ab5ec6_133.jpg
Gameplay
Atmosphere
Customer service
Scary

Not scary

Was anything broken?

Not broken, but one item used for a puzzle was out of ink

Live actors

No

Physically active

Not at all

Accessibility

Not handicap accessible - room is upstairs

Easy to find location

Yes

Parking

Easy

Feb 26, 2023 | Experienced Feb 26, 2023
@hilljames
hilljames

110 escape rooms

This room was not my favorite out of the 3 that I played here, but it was still enjoyable. It had some unique puzzle aspects, but the Russian theme made a couple puzzles more tedious and confusing.

Gameplay
Atmosphere
Customer service
Difficulty

Easy

Feb 26, 2023 | Experienced Feb 26, 2023

n

nicole92

18 escape rooms

Overall a solid easy-medium level puzzle, but the experience was one we are not interested in repeating. Just a heads up - this room involves literally being locked in a dark closet with no emergency exit.

Gameplay

Broken prop led to us being stuck at the end and it took the staff several minutes to come in and correct the issue.

Atmosphere
Customer service

Staff was fine at first, but was disappointed with interactions in the end. No real acknowledgement of an issue we had with the game, no offer to take our picture. They said goodbye on our way out the door only after we did.

Particularly interesting or different

No

Game was fine, puzzles were all linear and made sense, we asked for hints twice and in both cases they were things we overlooked.

Story

Interesting story, not one I’ve seen before but similarly organized to other rooms.

Difficulty

Medium

Easy if you have experience with rooms and know what to look for in puzzles, medium if you’re newer to escape room puzzles.

Game tech

Mechanical

Ideal number of players

2

2-3

Scary

Not scary

Minimum age

14

Was anything broken?

Yes

After exploring the room early in the game I had an issue with a prop because a button was broken. My partner asked the cameras about it and we got no response. It turned out later on we needed it for another clue and it took several minutes for the staff to realize, and then enter the room to assist.

Live actors

No

Physically active

Somewhat

Accessibility

Stairs in the space to access room (handicap access may have been there but I didn’t see it), lots of reading and listening required to solve clues.

Easy to find location

Yes

Parking

Easy

Jan 1, 2023 | Experienced Jan 1, 2023
@gina82
gina82

5 escape rooms

See detailed review for specifics. Bland and predictable puzzling with some technical glitches that interfered with gameplay.

Gameplay

Puzzles were linear, one use items only, no distractors. Initial puzzle used a physical lock to lock participants in a darkened closet without a secondary emergency egress point or a way for the player to buzz themselves out without staff assistance - highly questionable. There was an emergency help button to contact staff but no way for the player to get themselves out. Also, one of the props needed to solve the puzzle could be lost and irretrievable.

Atmosphere

Like being stuck in your elderly Aunt Mabel’s attic. Room had previously been a single occupancy house (not a commercial warehouse or strip mall) so it very much had the feel of an old, converted house. With a few notable exceptions, props were essentially repurposed flea market furniture. Many things, like cabinets and drawers, were firmly secured. Other items were flimsy or not adequately prepared for heavy use… pieces could unintentionally come off or props accidentally be rendered nonfunctional. In one case, a prop was literally held together with duct tape. Some pictures, art, and other themed paraphernalia present; but not quite enough to immerse.

Customer service

Pleasant at first. Clear expectations for what to expect regarding out-of-bounds gameplay. When requested, clues were presented in “dungeon master” style puzzle-speak, which while not thematically linked was still neat. During play, a prop broke, making progress impossible. The tech problem was not discovered by the GM for several minutes, who let us struggle unnecessarily to find clues that were literally unavailable. When discovered, GMs were forced to enter the room to fix, but we were given extra time to compensate. The length of time it took for the broken prop to be discovered/noticed was very disappointing

Particularly interesting or different

No

Some neat ideas, but nothing revolutionary. Mostly repackaging of typical design. Heavy focus on “search-and-find” over deep or logic puzzling. Admittedly, the game started in a way that was… uh, certainly different and not in a good way.

Story

There were thematic elements that carried throughout rather consistently. No overarching meta-puzzle or need to understand the narrative in order to escape:

Difficulty

Medium

Puzzles were fewer compared to other 60 minute games. A few were reasonably complex. Any non “search-and-find” puzzles were solved in under 5 minutes.

Game tech

Mid

Ideal number of players

2

2-4

Scary

Not scary

Minimum age

14

Was anything broken?

Yes

There were major prop problems and potential hazards (sharp objects)

Live actors

No

Physically active

Somewhat

Accessibility

Not at all accessible. Required listening, visuals, fluency in English.

Easy to find location

Yes

Parking

Easy

Jan 1, 2023 | Experienced Jan 2, 2023
@meaganosborne
meaganosborne

73 escape rooms

This is my favorite room in the Triangle! There are great, unique clues. If you are claustrophobic you may not like the beginning.

Gameplay
Atmosphere
Customer service
Particularly interesting or different

Yes

Such a unique theme where it makes sense for clues to be hidden in the room.

Story
Difficulty

Hard

Game tech

High tech

Ideal number of players

16

Scary

Not scary

Minimum age

16

Was anything broken?

No

Live actors

No

Physically active

Somewhat

Easy to find location

Yes

Parking

Easy

Jun 22, 2022

Showing results 1-6 of 6

Loading...