Operation Arctic Storm: The Final MeltdownThe Escape VenturesEscape roomIRLAnother winner from Escape Ventures. They are five-for-five as far as we’re concerned. An incredibly involved room that actually does earn its 90 minute time limit.
The Seventh RoomDare 2 EscapeEscape roomIRLThis room could and should have been so much better than it was. The concept was great, the surprises were many, the game flow had some truly unique aspects. But it was SO FRUSTRATING. Most of the puzzles were not actually difficult, except for the fact that the lighting in the room - in an attempt to keep with the horror aesthetic - was too friggin dark to see the clues. When we only can’t solve a puzzle for five minutes because all three of us are straining to read the numbered plaque because it’s too dark to see, that’s not a good puzzle or even a challenging puzzle, it’s just a poor design. That happened multiple times throughout the room - the puzzles were only time consuming because we couldn’t see the clues in the low lighting. And there was another puzzle that was only challenging because the lock was physically difficult to reach. Both of those aspects would be easy to fix. Just increase the lighting slightly or give us flashlights, and move the obstacle out of the way of that lock. And if they did both of those things, this would be a 10/10 room for me.
Doomsday DisasterLocksmith EscapeEscape roomIRLReally fun room. Not super hard, but did require some unique puzzle solving. A good coherent storyline that flowed well from beginning to end. If you’re a fan of Escape Ventures’s rooms, you’ll like this one too as they designed it for Locksmiths.
Batman: The Dark Knight ChallengeEscapology - Orlando Sunset Walk FLEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
Jurassic World: EscapeUniversal Studios OrlandoEscape roomIRLThis is not an escape room. At least not as we traditionally think of it. It’s an interactive story. You walk into each room and the computer tells you to do a task. You figure out how to do that task and you keep doing it until the computer decides (based on timing) you’re done and moves you into the next room. There is no way to “fail” the room.